⚽OINK Soccer
Game Guide
Last updated
Game Guide
Last updated
A low-grind soccer manager mini-game that utilises assets from OOYC collections. We wanted to create an experience that all holders can enjoy and benefit from without the need for constant activity and check-ins. Set your team once and let the strategy play out.
To compete in leagues you must hold an Oink Soccer Team asset. These can be minted for 25A here: https://www.thelostpigs.com/oink-soccer/onboarding
Go to https://www.thelostpigs.com/oink-soccer/squad to select your 5 starting players and your desired formation. There are 4 formations to choose from - defensive, balanced, direct and attacking.
This action requires you to sign an authentication transaction. This is a one-time action per device. A session token will be created so you don't need to sign for every update to your team.
Players selected out of position incur a 15% reduction in abilities. The position indicator will be red for these players.
Leagues are made up of 20 teams. Each team will play every other team twice - home and away. A season is therefore 38 games and teams play once per day. You do not need to be online to play - the matches are fully automated - simply set your team in step 1 and let your strategy unfold.
You can play highlights of matches on the match player here: https://www.thelostpigs.com/oink-soccer/match. These highlights will also be pushed into discord in the relevant leagues channels.
You can view league tables in the "Leagues" view here: https://www.thelostpigs.com/oink-soccer/league. Select the "Scores & Fixtures" tab to view previous results and fixtures for all leagues.
The transfer market shows marketplace listings linked to player attributes. We currently only support rand but will be adding more marketplaces in future. https://www.thelostpigs.com/oink-soccer/shop
Player ratings are temporary and will be regenerated each season.
Oink Soccer supports P2P player rentals using custom smart contracts. This brings additional utility for holding bots and pigs whilst giving smaller holders the chance to beef up their team and compete in the big leagues.
https://www.thelostpigs.com/oink-soccer/shop?tab=rent
You can consume items to boost chances of winning a match. Items typically boost player attributes over a defined period which is subject to change. You can purchase items on the squad page: https://www.thelostpigs.com/oink-soccer/squad
You can then use and purchase items from the items shop.
Items have a duration and effect. If the item duration is 3-5 days, your item will last either 3, 4 or 5 days. The duration is chosen randomly at the point of consumption. We then add the days to the current time, then set the expiry to the end of the day. To get the most out of the item, consume it on the day you play but before your match starts
A team is made up of 5 players. The team can be arranged in 4 formations - defensive, balanced, direct and attacking.
Teams are tracked using Algorand ASAs.
If the manager no longer holds any eligible OOYC assets or the manager has become idle - the team has no selected players for an extended period*, then the team might be removed from the leagues. The manager will need to opt-in again to participate in future seasons.
Defensive formation
10% defense boost
2.5% control penalty
10% attack penalty
Balanced formation
5% defense penalty
5% control boost
5% attack penalty
Attacking formation
5% defense penalty
2% control boost
10% attack boost
Direct formation
10% defense boost
5% control penalty
10% attack boost
Your team will receive a boost based on previous results. The maximum boost is 10% which is achieved by winning the 5 previous league matches. If your team loses 5 matches then the boost is -10%. The algorithm starts at 1
then adds 0.02
for a win and subtracts 0.02
for a loss. Then uses the result as a team boost (all attributes are boosted). For example
A fixed 5% team boost is applied to home teams for league matches only.
Players can become injured when playing in an Oink Soccer match. When a player becomes injured, they can still play but their stats will be reduced by 5-15%, depending on the severity of the injury. Injured players will be visible from the squad selection screen.
Click the + icon to view the injury details.
The game algorithm is open source and can be viewed here: https://github.com/stein-f/oink-soccer-common. You do not need to be a software developer to understand the algorithm - the github link includes a step-by-step description of the algorithm.